Why it exists
Jumpin'High is part of the early game-development track, built to experiment with browser-based gameplay, input handling and simple physics.
Project media



Architecture
- HTML5 and JavaScript frontend.
- Platform movement mechanics.
- Score progression based on vertical distance.
Key features
- Browser-playable game.
- Platform jumping mechanic.
- Simple score loop.
Design decisions
The value of this project is original: it documents early experimentation with interactive web applications and game loops.